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A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.
Game Design Workshop: Designing, Prototyping, & Playtesting Games
Game Design Workshop: Designing, Prototyping, & Playtesting Games
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Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system the processes of prototyping, playtesting, and redesigning.
A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

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One Line Summary
Accessible guide to game design and prototyping essentials.
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Who is this book for?
This book is perfect if you're curious about how games are created from scratch. It breaks down complex concepts into easy exercises, making it ideal for beginners without any technical background. Many readers find it inspiring because it encourages hands-on learning and helps you understand what makes a game fun and engaging.