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A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
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Grounded in practice and scientific research, Bill Buxton's engaging work aims to inspire imagination and encourage new techniques, revitalizing user experience design. It covers sketching and early prototyping methods suitable for dynamic product capabilities like communication-enabled cell phones, embedded systems, smart appliances, and imaginative concepts. The book offers thorough coverage of the sketching method for building experience prototypes without heavy engineering effort, appealing to various designers including UI designers, industrial designers, software engineers, usability engineers, and product managers. It features case studies, examples, exercises, projects, and access to video clips demonstrating principles and methods.
Details of Book
A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

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One Line Summary
Holistic approach to user experience design and innovation.
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Who is this book for?
If you're interested in shaping technology that truly resonates, this book offers a fresh perspective on design thinking. It emphasizes the importance of early sketching and ideation, making complex ideas accessible and fostering creativity. Perfect for those wanting practical strategies grounded in real-world practice, it inspires you to reimagine product development with user-centered insights.