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Walkaway
Walkaway
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But there is another way. Now, anyone can design and print the basic necessities of life - food, clothing, shelter - from a computer, leaving little reason to toil within the system. So, like thousands of others in the mid-21st century, the three of them turn their backs on the world of rules, jobs, the morning commute, and walk away.
It's a dangerous world out there; the empty, lawless lands are hiding predators - animal and human alike. Still, when the initial pioneer walkaways flourish, the few become many, building what threatens to become a post-scarcity utopia. But then the walkaways create the one thing the ultra-rich have never been able to buy: a way to beat death. And now it's war - a war that will turn the world upside down.
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A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

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One Line Summary
Dystopian escape to an unregulated, post-scarcity world.
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Who is this book for?
If you're drawn to stories of rebellion against oppressive systems, this book offers a gripping look at how ordinary people might forge a new society from the ashes of collapse. The characters' journey from despair to creating a new way of life is both inspiring and thought-provoking, especially with its timely themes around technology and inequality. It's a compelling read for anyone interested in the possibilities of grassroots change and the future of humanity.