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Wind/Pinball: Two Novels
Wind/Pinball: Two Novels
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Three years later, in Pinball, 1973, he has moved to Tokyo to work as a translator and live with indistinguishable twin girls, but the Rat has remained behind, despite his efforts to leave both the town and his girlfriend. The narrator finds himself haunted by memories of his own doomed relationship but also, more bizarrely, by his short-lived obsession with playing pinball in J's Bar. This sends him on a quest to find the exact model of pinball machine he had enjoyed playing years earlier: the three-flipper Spaceship.
A note on book covers: while we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.

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One Line Summary
Murakami's early introspections on love, friendship, nostalgia.
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Who is this book for?
If you're curious about Murakami's roots, this pair of novels offers a captivating glimpse into his youth and emerging style. The stories are beautifully layered with themes of memory, longing, and the subtle complexities of everyday life, all set against a backdrop that feels both personal and universal. Fans often find these early works charming and insightful, revealing strains of his later literary mastery.